
You present the concept. The client likes most of it. They want to swap two pieces, reconsider the rug, and think about the sofa a little longer. That’s a revision. Or is it? Depends entirely on what your contract says.
The question of how many design revisions should you include, and what actually counts as one, is one of the most practically important questions a designer can get right. When the answer lives only in your head and not in your agreement, it’s nearly impossible to hold a limit, bill fairly, or move a project forward.
When the Interior Design Community posed this question on Instagram, designers shared frameworks that were specific, tested, and directly usable. The range is wide, but the underlying logic is consistent: define what a revision is, state the limit in your contract, and have a clear policy for what happens after. Vague language in agreements is what makes these conversations expensive. The Deliverables Problem is a useful reference for how contract language issues compound as a project progresses.
Start With the Word Itself
How many design revisions should you include is one of the most common questions interior designers face when structuring their process. The word “revision” is doing a lot of work in most design contracts, and it’s rarely defined precisely enough. One shift that several designers in the IDC community have made: stop using the word “revision” and use “reselect” instead.
“Two reselects per room, NOT revisions. A revision can be interpreted in different ways. Some may say a revision can mean changing multiple things within a space, seeing that as one ‘revision’. So I use the wording reselect instead.”
— @twigtimberinteriors
That distinction matters more than it might seem. “Revision” is ambiguous. A client might reasonably interpret it as a single round of changes to the entire presentation, whereas you mean a single change to a single selection. “Reselect” is concrete. It means one item gets reconsidered. Two reselects per room is a measurable limit.
Whatever language you use, the goal is the same: a term your client understands the same way you do, that both of you have agreed to in writing before work begins.
What Most Designers Actually Include
Across the IDC community, the most common structure is one to two rounds of revisions per project phase, with all feedback due at once, in writing, before anything is acted on. The specific number varies, but the structure is consistent.
“2 rounds of revision at the concept stage, 1 round of revision at the Final Design stage. All revisions must be received altogether in an email. No back and forth or multiple small revisions. After the options are exhausted, every revision has a cost and this is mentioned in the contract.”
— @oakandorchidhomes
The “all at once in writing” requirement is as important as the number. Piecemeal feedback creates a domino effect. You change the sofa, and the client then rethinks the rug, which prompts a question about the floor treatment. Each small ask looks minor in isolation, but collectively they consume hours.
“All feedback needs to come at once, in writing. No dribs and drabs of feedback because there is a domino effect. You need to have something in your contract that gives you an out if they are asking for endless revisions and redesigns.”
— @lsi_workshop
Some designers structure revisions by phase rather than the overall project. One round at concept, one at design development, none built in at procurement unless billed separately. That phase-based approach gives clients clear checkpoints and makes it harder for revisions to drift into the procurement stage, where changes carry real costs. If you’re unsure how many design revisions you should include, starting with a clear structure will make your process much easier to manage.
Best Practices for Setting Revision Limits
Setting clear expectations for how many design revisions to include is one of the most important ways to protect your time and maintain a smooth client experience.
To avoid confusion and scope creep, most designers follow a few key practices:
- Clearly define what counts as a design revision before the project starts
- Limit the number of revision rounds included in your pricing
- Communicate that additional revisions will be billed separately
- Reinforce revision limits throughout the project, not just at the beginning
When clients understand the boundaries upfront, they are far less likely to push beyond them.
Define the Difference Between a Revision and a Redesign
One of the most useful contract provisions designers in this thread mentioned is the distinction between a revision and a redesign, with a new fee triggered when a client essentially scraps the direction and starts over. Most designers find that how many design revisions should you include depends on the scope of the project and how feedback is structured.
“If you are charging a flat fee I would include one round of revisions and define what revision means very clearly. It’s not a redesign, it’s an adjustment to what was presented. Anything after that would be hourly. If it’s a redesign you restart with a new fee.”
— @lsi_workshop
This distinction protects you in the most frustrating scenario: the client who approves a direction and then, two weeks later, decides they actually want something completely different. Without a clear definition, that situation looks like “just another revision.” With a definition in place, it’s a scope change that triggers a new agreement. One of the biggest challenges designers face is deciding how many design revisions to include without overextending the project scope.
Client requests that fall between a revision and a full redesign, specifically “can we swap this for something cheaper,” carry their own dynamic. Can We Swap This? How to Handle Client Revision Links for Cheaper Items covers how to respond to those requests without losing control of the project or the budget.
How Your Fee Structure Changes the Equation
Your billing model shapes what revision limits actually mean in practice.
Under a flat fee structure, revisions included in the base fee are effectively pre-purchased time. The limit protects your margin. Once you exceed the included rounds, every additional hour is work you haven’t been paid for unless you bill it separately.
Under an hourly structure, the dynamic shifts. There’s no revision limit in the same sense because all time is tracked and billed. The practical risk is different: not underpayment, but project momentum and client fatigue.
“We bill hourly so the clients can revise til their heart is content… but we’re charging. Emotionally, it can be frustrating for us. Logistically, it can be a nightmare. We try to discourage too many revisions by pointing out how it affects the clients themselves with regards to additional costs, project delays, restocking fees, etc.”
— @cookdesignhouse
The approach of showing clients the downstream impact of excess revisions is sound whether you’re billing hourly or flat. Restocking fees, revised procurement schedules, and delayed installations: these costs land on the client regardless of your fee structure. Making them visible early, before revisions accumulate, is part of managing expectations.
Some designers combine both approaches: a flat fee that includes a defined number of revision hours, with hourly billing clearly stated for anything beyond that. This gives clients the predictability of a flat fee while preserving your ability to charge for scope that genuinely expands.
Put It in the Contract and Actually Use It
Most designers in this thread had revision limits in their contracts. The harder part, as one designer put it, is enforcement.
“Like many here, my LOA addresses the number of revisions allowed and the penalty for going over. We mention this over and over throughout the process leading to procurement. I think what many of us are shy about is ENFORCING what the contract says we will do. But I have become more aggressive about protecting my process, margins, reasonable expectations.”
— @jadoreledecor
That observation is worth sitting with. A contract clause that you don’t enforce isn’t really a limit. It’s a document. The contract only works when you’re willing to use it, which means having the conversation when a client has reached the limit, before the next revision request gets absorbed silently.
One designer shared a clear example of what holding the line actually looks like:
“Normally I allow two (2), says so in contract. Had an issue with a client who wouldn’t decide on a sofa after showing 15. I explained if she didn’t select one of the last 5 being shown, I’m terminating our contract. She said she didn’t know if she liked any so I told her the contract is null and void and will be sending an email. Value your time and do not allow clients to abuse you.”
— @kenneth_crawford_interiors_
That’s a firm response. It’s also a professional one. When a client genuinely cannot make a decision after extensive options, continuing to present more isn’t service. It’s enabling a dynamic that hurts both the project and the relationship.
Clients Actually Appreciate the Clarity
One practical note that came up in the thread: clients often respond positively to well-defined revision limits because the clarity helps them understand the process they’re signing up for.
“We clearly state, in our contracts, the number of revisions within the contracted fee. Clients have commented on appreciating that clarity (good for them) which establishes our boundaries (good for us). Additional revisions are then offered as hourly work and, when requested, we document it in writing with a one page scope addendum.”
— @designcadence
A one-page scope addendum for out-of-contract revisions is a clean, professional tool. It documents the change in writing, triggers the billing conversation in a structured way, and keeps both sides clear on what’s been added to the project.
Clarity at the contract stage also reduces the friction later. When a client knows their two revision rounds are nearly used, the conversation about additional billing is a reminder of something they already agreed to, not a surprise.
Moving the Project Forward When It Stalls
The original question in this thread asked something most designers feel at some point: how do you move a client forward when they’re stuck in revision mode?
Several practical tools came up. One is the phase-close model: once a phase is formally closed, any changes trigger a change order and additional fees. This creates a natural decision deadline. Another is the collaborative, staged process, in which decisions are made incrementally over multiple meetings rather than in a single big presentation, reducing the likelihood of large-scale revision requests after the fact.
“We have a concept meeting, a refine meeting and a design meeting. So one concept, two revisions. It’s a collaborative, and frankly, slow process so by the time we get to the final design there are no surprises.”
— @bethany.adams.interiors
That last point is the most useful reframe: a process designed to reduce revision volume is more effective than a contract that charges for excess revisions. When clients make incremental decisions throughout the project, they arrive at the final design having already contributed to it. The revision request rate drops because the surprises are gone. At the end of the day, how many design revisions you should include depends on how clearly you define your process from the beginning.
Revision limits exist to protect your time and your margin. But the goal is a process where hitting the limit rarely happens because the design development is collaborative enough that clients are ready to move forward when you are.

